Copyright © Steve Ince 2004 - 2017

"It was fantastic for me to work with such an experienced

writer who both writes well and knows what they want."

- Delyth Thomas, TV and film director

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Services provided will vary depending on a

project's requirements.

Games are such a variable medium and the degree with which story, plot, characters, text and dialogue are incorporated is very specific to the narrative development of your distinct project. Therefore, tailoring services to your own particular needs is important to ensure the unique flavour of your vision.

From story development to plot structure to dialogue, from design documentation to script editing, the first task is to work with you to define your requirements then plan the best way to deliver what you need.

With a wealth of experience gained over 19 years of working with numerous talented individuals, Steve understands the importance of gameplay and narrative structure working together, how story and character should enhance the player experience and is a firm believer in remaining true to your gameplay vision.

Steve can build story and gameplay from original IP concept or simply polish existing dialogue.  He can become involved at any stage between those extremes as best fits your project.

While writers will always be most useful the earlier in the process they are brought in, Steve understands that the real-world practicalities of budgets and schedules don’t always provide opportunities for ideal situations.  A pragmatic approach to any work is always undertaken.

Steve can work in a range of styles and genres: Comedy, Children’s, Horror, Action, Adventure, Crime, Fantasy, Science Fiction and Cartoon.

He has worked on projects ranging from big budget PC and console titles to downloadable casual and mobile games, with his involvement lasting anywhere between a few days to six months of writing and design, depending on the project’s needs.

If you feel that Steve can help you in any way, please don’t

hesitate to get in contact.