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"York's finest, Revolution, is the best traditional storyteller in video gaming,
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With video game storylines, characters and narrative becoming more and more sophisticated, games writers need the skills of the most talented novel writers, as well as a knowledge of the industry. Writing for Video Games by Steve Ince, nominated for Excellence in Writing at the Games Developers Choice Awards, as well as the interactive BAFTAs, gives a realistic picture of how games companies work, and advises the best techniques to adapt your skills. “It's a substantial,
informative, entertaining, and, in many ways, enlightening read.
I'm particularly impressed by how you manage to cover all aspects
of game production - and the writer's role in the process - in great
depth and with great insight, but without losing yourself (and the
readers) in microscopic detail.” Topics
include: Appendices include a sample script and recommended websites, games and books. The foreword to the book is by Tony Warriner, co-founder of Revolution Software. Writing for Video
Games is published by A&C Black, the publishers of the To purchase Writing for Video Games, please visit your regional Amazon site, order it from your local book store or visit the publisher's site to order it directly.
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